9 Video Games That Went Too Far

He said a game that was more tactical -- about the "decisions being made more than the triggers being pulled" -- might have met a different reaction.

Although Konami is no longer pursuing the game, Zoss said other publishers have expressed interest in the project.

'Faith Fighter' Gets Pulled

The satirical religious game "Faith Fighter" was reportedly played millions of times by players around the world before it was removed from the Internet.

In April, after the game had been online for about a year, the Saudi-based Organization of the Islamic Conference, which represents most Muslim nations, said the game had no place online.

"The computer game was incendiary in its content and offensive to Muslims and Christians. ... The game would serve no other purpose than to incite intolerance," the OIC said, according to The Associated Press.

In the online game, cartoon representations of Jesus, the Prophet Muhammad, Buddha, God and the Hindu God Ganesh engage in combat as buildings burn behind them.

In response to the rebuke, Molleindustria issued a statement of its own: "Faith Fighter was meant to be a game against intolerance that used over the top irony and a cartoonish style to express the instrumental use of religions. … If a [sic] established organization didn't understand the irony and the message of the game and is claiming it is inciting intolerance, we simply failed."

The company went back to the drawing board and recently launched an updated version, Faith Fighter 2, that it says is "a positive, nonviolent education game that teaches the universal values of tolerance and respect."

Still, What They Like's Davison emphasizes that flash or Web-based games like "Faith Fighter" and others "don't represent the whole body of games that are out there."

These games that are not available on PCs or game consoles like PlayStation and Xbox are considered by the industry to be on the "fringe" and are not subject to ratings from the Entertainment Software Ratings Board (ESRB),

Anti-Violence Activists Rebuke 'RapeLay'

In February, anti-violence advocates condemned a video game in which players direct a character to stalk and rape a mother and her daughters. Developed by the Japanese company Illusion, Rapelay was banned by Amazon and eBay, according to The Associated Press.

The company's Web site said the game is not available to those outside Japan but it had been available to international players through third-party sites. New York City Council Speaker Christine Quinn and the New York City Alliance Against Sexual Assault called on all video game distributors in the U.S. to refrain from selling RapeLay.

Later this Spring, the New York-based anti-violence group Equality Now launched a campaign against the game, saying "Computer games such as RapeLay condone gender-based discriminatory attitudes and stereotypes, which perpetuate violence against women. Rather than allowing them to flourish, the Japanese government should be taking effective measures to overcome these attitudes and practices, which hinder women's equality."

According to Equality Now, players of the graphic game manipulate onscreen hands and penises that sexually assault women. The company did not immediately respond to an e-mail request from ABCNews.com for comment.

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