May 23, 2007 4:59pm

Get a Second Life

Second Life, you’ll recall, is a phenomenon of the online world in which some 6.6 million "residents" create avatars, or representations of themselves, and move around in a virtual environment, making virtual friendships and spending virtual (or sometimes real) money.  Many real-life companies thought it would be really cool–and would lead to real-life money–if they put up billboards, shops, and the like in the virtual world of Second Life.  One of them was ABC–no, not us, the Australian Broadcasting Corporation. (If this ABC is out there, please let me know; it’s a big company.) But perhaps they made a mistake.  Why do people play in a virtual world?  Perhaps to get away from the real one?  If you go there, do you really want to run into traffic…or billboards…or your boss? So the Australian Broadcasting Corpoartion’s news site reports that the "island" it built in Second Life "has been devastated in an act of digital vandalism."  Lifers call such acts "griefing." "Somebody has nuked us in some way, shape or form, and they’ve obliterated almost every object on the site," said Craig Preston, head of technology for, er, that other ABC. Of course, in a virtual world, virtual destruction takes mere hours to clean up.  The half-life of radioactive fallout in Second Life is…well, is there any? Luke Plunkett of Kotaku.com (a hat-tip to him, and Jonathan Silverstein of our staff, for the heads-up) writes, "the perps plastered the craters with Nike and Puma logos. Strange. Probably some comment on the increasing commercialisation of the nominally-government-funded TV station. Or something." Of course, the joke may not just be on the Australian ABC.  In March, World of Warcraft, the online role-playing game that offers a virtual world of its own, claimed 8.5 million players.

User Comments

The America’s Cup Goes Virtual in Second Life

Posted by: blogger | May 24, 2007, 1:20 am 1:20 am

I certainly recognize the appeal of a virtual-reality game/world, no matter how complex, like “Second Life.” However, when I heard that Kraft Foods was opening a virtual-reality grocery store with Phil Lempert (the self-styled “Supermarket Guru”) to tout their new products, I realized then and there that this virtual world, replete with commercials, is no escape from the real one.
So, it isn’t surprising to me that there would be acts of virtual vandalism like those against the Australian Broadcasting Corporation’s site. Perhaps the ABC can even the score with the vandals by creating a virtual reality TV channel of nothing but the most annoying, most banal programs it can find; it only needs to borrow them from the current schedule at another US network whose programs used to be “must-see.”

Posted by: chuck | May 24, 2007, 9:12 am 9:12 am

I’ve done some research on Second Life and I don’t like it. They got virtual sex rooms. Extremely graphic avatars and sex worlds. I never went in them, but used search engines to find pictures people posted. It’s absolutely disgusting. I’m sure kids can get into these worlds too. Parents: watch your kids activity on Second Life.

Posted by: John | May 25, 2007, 6:23 pm 6:23 pm

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