Boom in music video games helps original artists

Concert tracking magazine Pollstar said 2,900 fans paid $25 to $36 each to rock the Event Center at San Jose State University on Oct. 11, one stop on a 26-stop tour by four bands — Panic at the Disco, Dashboard Confessional, the Plain White Ts and The Cab — who performed between renditions of songs played by local Rock Band contest winners.

"The tour was designed for our MTV audience," said Paul DeGooyer, MTV's senior vice president of electronic games and music. "It got a very good reception. In all respects, it points the way forward for Rock Band to take its place in the musical ecosystem."

The games' appeal is clear for the amateur who aspires to a higher musical calling.

Alex Morsy, a 26-year-old Web developer who played backup last month at Hyperion on a number of tunes, said the games fulfill his interest in playing music notwithstanding his lack of talent.

"I'm tone deaf," he said in a break between songs. "I tried learning piano one year but I totally sucked at it. I'm not very musically inclined, so this is fun."

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