What Sony's Project Morpheus Can Do

Sony shows off its prototype and reveals when consumers can buy the headset.

ByALYSSA NEWCOMB
March 4, 2015, 10:16 AM
PHOTO: Sony posted this image of a new prototype version of its Project Morpheus virtual reality headset to the PlayStation blog March 3, 2015.
Sony posted this image of a new prototype version of its Project Morpheus virtual reality headset to the PlayStation blog March 3, 2015.
SONY

— -- Get ready for gaming to enter another world. Sony today unveiled the latest prototype of its Project Morpheus gaming headset and revealed that consumers could strap on the device as early as the first half of next year.

While the virtual reality headset looks similar to the first prototype shown off last year, it's packed with new technological improvements that will give wearers a better experience.

Sony traded out its 5-inch LCD for a 5.7-inch OLED display, which allows the wearer's field of vision to expand, the company said on its PlayStation blog.

The new display is twice as fast as the first prototype, packing smoother visuals that allow wearers to feel as though they are in a virtual world and responding to wearers’ movements in half the time.

The lag time between when wearers move their head and when their movement is reflected on the screen has been shaved down to 18 milliseconds, according to Sony.

Other changes include three more LEDs on the front and sides of the headset, enabling better 360-degree tracking.

As with many virtual reality headsets, taking it off can be a production. The latest prototype is lighter and comes with a quick-release button for when gamers decide they've had enough of the virtual world, Sony said.

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