Apps create ghoulish fun for kids

ByABC News
August 5, 2012, 9:44 AM

— -- Monsters and witches can be both scary and delightful for kids. Here are three apps that lean to the side of delight, and create ghoulish fun as kids interact with monsters and witches.

Make Me Smile!

From Third Bird Party!, best for age 2-4, Free, iPad

Rating 4 stars (out of 4)

This newly released app is one of those rare finds in the app store, where a publisher is giving you a unusual gift for free. In this app, your toddler will meet five distraught little monsters. By touching the screen, your child instantly soothes a monster's distress and makes it happy. More taps on the screen make the monster giggle and dance. When happy, these monsters are cute and adorable.

This app provides young children with exercises in compassion. It can serve as a wonderful stepping stone to discuss emotions. But the gold in this app is what it does in the background, unbeknownst to your child. Parents have the option of setting up the app to take 10 or 20 photos of your child empathizing with these cute monsters. After they play the app, you can see a series of photos showing your child's sympathetic face with the sad monster face superimposed next to it. The next photo shows the look on your child's face when he or she makes the monster happy. This series of photos are precious, and can be easily shared over the parents' email and Facebook.

The Witch With No Name HD

From SlimCricket, best for ages 5-10, $4.99, for iPhone, iPod Touch and iPad

Rating: 4 stars

This book app opens with an interactive animated movie showing an annoyed witch turning people into funny-looking animals. The witch, who has lost her name, doesn't like hearing the nicknames her neighbors are using to greet her. When the witch's pet bat points out that having no name is causing her to be unnecessarily ornery, the Witch With No Name decides to create a potion to reveal her lost name.

With the little bat's guidance, kids help the witch to gather the necessary potion ingredients, including a giant's nose hair, an elf's smelly sock, firefly juice and a concert of flatulence. To find each ingredient, the witch and bat travel to fascinating places. For example, to gather the nose hair of a giant, the witch flies to his home, but doesn't realize that she has found him because he looks like an ecosystem. Plants and animals are growing out of his socks and his beard.

At each location, kids find the ingredients for the witch by playing mini-games. These games can be played on three levels of difficulty. For the giant's nose hair, you must time the throwing of sneezing powder into the giant's snoring mouth, which is opening and closing in rhythm. When you get enough sneezing powder into his mouth, he will sneeze out the nose hair. This activity is delightfully gross.

Throughout this book app's 25 pages, kids will experience top-quality animation and amazing bits of interactivity by touching the glowing objects on a page. The story can be read aloud by professional voice talent in English or French, accompanied by a unique musical score; or kids can read it by themselves.